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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
MODModded traffic
Callsign

HLL15335=

2x Rust in Hell

Online 208.52.153.221:28115 checked 8m ago

2x moddedoxide
Clearance · join
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:38 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 814 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 545/550
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 603 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 290/300
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 373 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 102/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 351 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 115/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 332 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 931/970
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 314 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 133/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 2x Rust in Hell appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 2x Rust in Hell: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that 2x Rust in Hell is listed under?

The game's server browser reads these tags from 2x Rust in Hell: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): 250 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on 2x Rust in Hell when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does 2x Rust in Hell wipe?

The record holds too few of 2x Rust in Hell's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 20 hours since this world was made.

Server Details

What is the uptime on 2x Rust in Hell, and is it online?

Tracking shows 2x Rust in Hell online as of now. The uptime it reports puts the last restart about 17 days 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is 2x Rust in Hell on?

Confirmed for 2x Rust in Hell: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on 2x Rust in Hell?

Server fps held an average of 55 across the last 48 hours, never below 51. Maximum entities carried: 61,879, from buildings and deployables to everything else. It drew as much as 3,681 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is 2x Rust in Hell in?

Region: none published by 2x Rust in Hell. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.52.153.221:28115.

Population

Is 2x Rust in Hell busy?

Tracking 2x Rust in Hell: 0 of 250 slots filled. The last seven days put it at 0 players on average.

How does 2x Rust in Hell compare in the rankings?

On player hours over seven days, 2x Rust in Hell ranks #15,335, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 2x Rust in Hell?

The name says it: 2x Rust in Hell runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on 2x Rust in Hell?

The map on 2x Rust in Hell is procedural, size 3,000, seed 5, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join 2x Rust in Hell?

To connect: start Rust, press F1, enter client.connect 208.52.153.221:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players 250 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.