RUS6708=
Rust Server
Online 208.52.152.91:28031 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 18:52 UTC, in 5d 10h.
Every Monday at 18:52 UTC · high confidence
Coming wipes
- 5d 10hMon 2 Nov, 18:52 UTC
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 12d 10hMon 9 Nov, 18:52 UTC
- 19d 10hMon 16 Nov, 18:52 UTC
- 26d 10hMon 23 Nov, 18:52 UTC
- 33d 10hMon 30 Nov, 18:52 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 40d 10hMon 7 Dec, 18:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:52 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 18:52 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 18:52 UTC15d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 18:52 UTC22d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 05:15 UTC26d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Mon 28 Sep, 18:52 UTC29d ago | 2 | held half | 3.4 days | 0 |
| Mon 21 Sep, 18:52 UTC36d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 15/200
-
02PVEPlayers 9/200
-
03PVEPlayers 11/200
-
04PVEPlayers 21/200
-
05PVEPlayers 10/150
-
06PVEPlayers 10/200
Quick answers
From the figures on this page.
Tags
Where does Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, Rust Server sits in these lists: PvE servers, tracked live and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Rust Server when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.
Which wipe times are confirmed for Rust Server?
Wipe rhythm at Rust Server: every Monday at 18:52 UTC. Due on Monday 2 November at 18:52 UTC: its next wipe. Its world went live 37 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the uptime on Rust Server, and is it online?
Rust Server is up and online at this moment. About 55 minutes ago it restarted last, based on reported uptime. 89% uptime over the last 7 full days, with 150 of 168 hours up. Rust Tracker logged it first on 15 September 2026.
Which Rust build is Rust Server running?
Rust network protocol 2635 and build 168909 is the build on Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does Rust Server run?
For the last 48 hours it averaged 60 server fps; the floor was 59. Peak entity count: 19,380, covering buildings, deployables and all else in the world. It drew as much as 1,054 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is Rust Server hosted in?
Region: none published by Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.52.152.91:28031.
Player Count
How many players are on Rust Server right now?
Rust Server is at 0 players, capacity 40. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 1 players.
How does Rust Server compare in the rankings?
Seven-day player hours put Rust Server at #6,708, within the top 30% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Server?
The name of Rust Server carries no gather rate. The group limit is 10 players. pve is the game mode, fighting between players is off. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on Rust Server?
A procedural map of size 2,000 runs on Rust Server, generated by the game from seed 495173437. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 208.52.152.91:28031. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10
Game
gmrust
mp40
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.