TMM5734=
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Online NA 208.52.152.2:6666 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA, and #351 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:55 UTC21d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:27 UTC FW26d ago | 0 | – | 4.3 days | 0 |
| Tue 29 Sep, 04:23 UTC28d ago | 4 | held half | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/200
-
02MODPlayers 24/50
-
03MODPlayers 16/400
-
04MODPlayers 7/100
-
05MODPlayers 1/100
-
06MODPlayers 1,121/1500
Quick answers
From the figures on this page.
Tags
Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear in Rust Tracker lists and filters?
On Rust Tracker, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.
Which tags does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters carry, and what do they mean?
The game's server browser reads these tags from Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters on wipe day?
At their busiest, recent wipes averaged 2 players. 22 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
On what schedule does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?
Wipe times at Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 18 hours.
Server Details
Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters up, and how does its uptime hold?
Right now Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. By its own uptime figure, the last restart was roughly 21 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 29 September 2026.
Which Rust version is confirmed on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Confirmed for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
Server fps held an average of 235 across the last 48 hours, never below 227. Peak entity count: 1,750, covering buildings, deployables and all else in the world. Memory peaked at 2,220 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters in?
Listed in North America under NA: that is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.52.152.2:6666.
Population
How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters right now?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is at 1 players, capacity 5. Over seven days: average 0, peak 4 players. Busiest window in 48 hours: 17:00 UTC, 1 players on average.
Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit in the server rankings?
Seven-day player hours: #5,734 overall for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, top 26% of ranked servers, #951 in North America. Position #351 among quad servers.
Settings
Which settings and rules are confirmed on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
No gather rate appears in Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters's name. A limit of 4 players applies per group (quad). minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
The map on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is procedural, size 2,000, seed 666, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
Connect
How do you get onto Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
To connect: start Rust, press F1, enter client.connect 208.52.152.2:6666 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/4cvsyzC8wq.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp5
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^e
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.