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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,644online PAX43,541playing OCC3,049with players WIPED 3H97
MODModded traffic
Callsign

KTS6460=

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 9m ago

2x moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,460top 29%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 812 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 514/500
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 602 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 236/250
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 373 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 86/100
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 351 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 96/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 331 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 909/970
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 314 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 116/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

These Rust Tracker lists carry Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: 2x Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is listed under?

Listed for the server browser to read, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base when wipe day lands?

At their busiest, recent wipes averaged 2 players. 13 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.

When does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe?

Wipe times at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 22 hours.

Location and Status

How reliable is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, and is it online now?

Right now Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is online. About 43 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?

Rust network protocol 2635 and build 168909 is the build on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

Server fps held an average of 90 across the last 48 hours, never below 65. Peak entity count: 128,707, covering buildings, deployables and all else in the world. It drew as much as 3,671 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base in?

No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.115.217.131:28080.

Population

How many players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is at 0 players, capacity 50. Over seven days: average 0, peak 2 players. At 01:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit in the server rankings?

Top 29% of all ranked servers, and #6,460 on seven-day player hours: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base.

Settings

Which settings and rules are confirmed on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Going by its name, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

What map is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?

Generated by the game from seed 1969639430, the procedural map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

To connect: start Rust, press F1, enter client.connect 208.115.217.131:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/Vkpn3UJsaW.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.