PMM15269=
PMA Network
Online NA 207.174.43.172:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 28/100
-
02MODPlayers 27/50
-
03MODPlayers 12/100
-
04MODPlayers 3/150
-
05MODPlayers 9/175
-
06MODPlayers 9/90
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show PMA Network?
These Rust Tracker lists carry PMA Network: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that PMA Network is listed under?
The game's server browser reads these tags from PMA Network: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on PMA Network on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does PMA Network wipe?
Too few wipes on record for PMA Network to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 1 hours.
Server Details
What is the uptime on PMA Network, and is it online?
PMA Network is up and online at this moment. The uptime it reports puts the last restart about 6 days 9 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 29 September 2026.
Which Rust version is confirmed on PMA Network?
Confirmed for PMA Network: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on PMA Network?
Average server fps over the last 48 hours: 239, with a low of 231. Buildings, deployables and the rest of the world took it to a maximum of 44,122 entities. Peak memory use: 2,875 MB. Players feel lag when fps drops and the entity count climbs.
What location is PMA Network hosted in?
The NA tag places PMA Network in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 207.174.43.172:28015.
Population
Is PMA Network busy?
Slots 100; players on board 0: that is PMA Network now. Seven-day average for this server: 0 players.
Where does PMA Network sit in the server rankings?
PMA Network places #15,269 on seven-day player hours, #1,495 in North America and in the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on PMA Network?
No gather rate appears in PMA Network's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for PMA Network?
A procedural map of size 3,000 runs on PMA Network, generated by the game from seed 1234. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join PMA Network?
To connect: start Rust, press F1, enter client.connect 207.174.43.172:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://pma.network.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.