TRB8320=
Terabit.io
Online 207.174.41.154:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 23:39 UTC13d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Fri 9 Oct, 20:07 UTC19d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 0 | – | 8 days | 0 |
| Thu 24 Sep, 21:06 UTC34d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 18 Sep, 02:56 UTC41d ago | 1 | halved by day 2 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 209/250
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02COMPlayers 190/225
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03COMPlayers 16/250
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04COMPlayers 17/250
-
05COMPlayers 19/100
-
06COMPlayers 104/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Terabit.io?
Community servers, no tags — the Rust Tracker lists that include Terabit.io. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Terabit.io?
Listed for the server browser to read, Terabit.io publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Terabit.io on wipe day?
The average peak across recent wipes: 1 players. 15 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.
When does Terabit.io wipe?
Irregular wipe times at Terabit.io: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 9 hours since this world was made.
Server Details
What is the uptime on Terabit.io, and is it online?
Tracking shows Terabit.io online as of now. By its own uptime figure, the last restart was roughly 6 days 7 hours ago. 158 of 168 hours up over the last 7 full days: 94% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Terabit.io on?
Confirmed for Terabit.io: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Is Terabit.io holding performance?
Average server fps over the last 48 hours: 203, with a low of 170. Peak entity count: 70,602, covering buildings, deployables and all else in the world. Peak memory use: 3,310 MB. A climbing entity count and low fps are what register as lag for players.
Where does Terabit.io sit?
No region is published by Terabit.io. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 207.174.41.154:28015.
Population
How many players are on Terabit.io right now?
Slots 40; players on board 0: that is Terabit.io now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.
What rank does Terabit.io carry among Rust servers?
Seven-day player hours put Terabit.io at #8,320, within the top 37% of all ranked servers.
Settings
Which settings and rules are confirmed on Terabit.io?
No gather rate appears in Terabit.io's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Terabit.io on?
Generated by the game from seed 1330446348, the procedural map on Terabit.io measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Terabit.io?
To connect: start Rust, press F1, enter client.connect 207.174.41.154:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.