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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,703online PAX41,069playing OCC3,025with players WIPED 3H98
COMCommunity traffic
Callsign

ADT16905

fp-audit-probe

Offline 207.148.89.197:28015 checked 29d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#16,905top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 03:38 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 196/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 119/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 23/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 11/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 23/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 28/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show fp-audit-probe?

These Rust Tracker lists carry fp-audit-probe: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does fp-audit-probe carry, and what do they mean?

Listed for the server browser to read, fp-audit-probe publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on fp-audit-probe on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does fp-audit-probe wipe?

The record holds too few of fp-audit-probe's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 29 days 21 hours.

Location and Status

Is fp-audit-probe up, and how does its uptime hold?

Offline: fp-audit-probe confirmed offline, last seen 29 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 29 September 2026.

Which Rust version is confirmed on fp-audit-probe?

Rust network protocol 2633 and build 165217 on Linux is what fp-audit-probe runs. Steam updates it for you; your game must share the protocol to join.

Which location is fp-audit-probe in?

No region is published by fp-audit-probe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 207.148.89.197:28015.

Population

What is the player count on fp-audit-probe?

Offline now for fp-audit-probe, last seen 29 days 20 hours ago.

Where does fp-audit-probe sit in the server rankings?

On player hours over seven days, fp-audit-probe ranks #16,905, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on fp-audit-probe?

The name of fp-audit-probe carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is fp-audit-probe on?

Generated by the game: the procedural map on fp-audit-probe.

How to Join

What is the way to join fp-audit-probe?

To connect: start Rust, press F1, enter client.connect 207.148.89.197:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.