LCL15308
Local PVE | Closed test
Offline 203.23.178.51:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 10:24 UTC9d ago | 0 | – | running | 1 |
| Mon 12 Oct, 14:41 UTC16d ago | 1 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 161/2000
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02MODPlayers 98/2000
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03MODPlayers 50/200
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04MODPlayers 57/200
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05MODPlayers 28/300
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06MODPlayers 28/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local PVE | Closed test?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Local PVE | Closed test. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Local PVE | Closed test is listed under?
Listed for the server browser to read, Local PVE | Closed test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Local PVE | Closed test when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does Local PVE | Closed test wipe?
Local PVE | Closed test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 20 hours.
Server Details
Is Local PVE | Closed test up, and how does its uptime hold?
Offline: Local PVE | Closed test confirmed offline, last seen 9 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 21 September 2026.
Which Rust version is confirmed on Local PVE | Closed test?
Confirmed for Local PVE | Closed test: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local PVE | Closed test in?
Nothing on region from Local PVE | Closed test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 203.23.178.51:28015.
Population
How many players are on Local PVE | Closed test right now?
Offline now for Local PVE | Closed test, last seen 9 days 19 hours ago.
Where does Local PVE | Closed test sit in the server rankings?
Top 70% of all ranked servers, and #15,308 on seven-day player hours: Local PVE | Closed test.
Map and Rules
Which settings and rules are confirmed on Local PVE | Closed test?
Nothing in Local PVE | Closed test's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Local PVE | Closed test on?
A procedural map runs on Local PVE | Closed test, generated by the game.
Connect
What is the way to join Local PVE | Closed test?
To connect: start Rust, press F1, enter client.connect 203.23.178.51:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.