Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,894online PAX99,159playing OCC3,939with players WIPED 3H396
COMCommunity traffic
Callsign

VBC15956

VibeCoded Server!

Offline 203.16.163.90:25976 checked 22d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,956top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC27d ago 1 – running 0
Thu 17 Sep, 20:26 UTC41d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 385/425
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 458/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 988/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 56/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 979/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 28/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry VibeCoded Server!?

On Rust Tracker, VibeCoded Server! sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does VibeCoded Server! carry, and what do they mean?

Listed for the server browser to read, VibeCoded Server! publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): This server runs game build 166601; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on VibeCoded Server! on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 2 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 3 where it did not hold.

When does VibeCoded Server! wipe?

Too few wipes on record for VibeCoded Server! to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 6 hours since this world was made.

Location and Status

Is VibeCoded Server! up, and how does its uptime hold?

Offline: VibeCoded Server! confirmed offline, last seen 22 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is VibeCoded Server! running?

Rust network protocol 2634 and build 166601 on Linux is what VibeCoded Server! runs. The same protocol is required to join, and Steam updates it for you.

Where does VibeCoded Server! sit?

Region: none published by VibeCoded Server!. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 203.16.163.90:25976.

Player Count

Is VibeCoded Server! busy?

Offline: VibeCoded Server!, last seen 22 days 11 hours ago.

Where does VibeCoded Server! sit in the server rankings?

Seven-day player hours put VibeCoded Server! at #15,956, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on VibeCoded Server!?

The name of VibeCoded Server! carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on VibeCoded Server!?

Generated by the game from seed 734127336, the procedural map on VibeCoded Server! measures 1,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto VibeCoded Server!?

To connect: start Rust, press F1, enter client.connect 203.16.163.90:25976 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166601
Build This server runs game build 166601.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.