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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,891online PAX102,658playing OCC3,942with players WIPED 3H337
COMCommunity traffic
Callsign

SHC7423=

A Shockbyte x Discord Production Rust Server

Online 203.16.163.148:26244 checked 13m ago

Clearance · join
Players now 0/ 125 0% full
7-day average0peak 1
Rank#7,423top 33%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 982/1000
  4. 04COM
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  5. 05COM
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    Players 983/1000
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that A Shockbyte x Discord Production Rust Server is listed under?

Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 1 hours.

Server Details

Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte x Discord Production Rust Server online as of now. The uptime it reports puts the last restart about 3 days 23 hours ago. 99% uptime over the last 3 full days, with 71 of 72 hours up. First contact for Rust Tracker: 25 October 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does A Shockbyte x Discord Production Rust Server run?

Server fps held an average of 252 across the last 48 hours, never below 232. Maximum entities carried: 8,685, from buildings and deployables to everything else. Memory peaked at 2,770 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Shockbyte x Discord Production Rust Server in?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 203.16.163.148:26244.

Player Count

Is A Shockbyte x Discord Production Rust Server busy?

Slots 125; players on board 0: that is A Shockbyte x Discord Production Rust Server now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 22:00 UTC, 1 players on average.

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #7,423, inside the top 33% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 203.16.163.148:26244. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.