SHC4773=
A Shockbyte Rust Server
Online 203.16.163.109:25065 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 58/250
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02COMPlayers 97/200
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03COMPlayers 290/350
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04COMPlayers 15/100
-
05COMPlayers 358/450
-
06COMPlayers 279/325
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 8 days 4 hours since this world was made.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Tracking shows A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart about 7 days 4 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 21 October 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is A Shockbyte Rust Server holding performance?
Server fps held an average of 232 across the last 48 hours, never below 204. Peak entity count: 9,696, covering buildings, deployables and all else in the world. Peak memory use: 3,450 MB. Players feel lag when fps drops and the entity count climbs.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 203.16.163.109:25065.
Player Count
How many players are on A Shockbyte Rust Server right now?
Tracking A Shockbyte Rust Server: 0 of 40 slots filled. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 16:00 UTC, 2 players on average.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #4,773, inside the top 21% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 203.16.163.109:25065. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.