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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

SHT6004

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 1d ago

weekly wipes moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 3
Rank#6,004top 27%
Last wipe7d agoweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0004:0006:0009:0011:0014:00

Hourly average and peak, UTC.

Server performance

02040608001:0004:0006:0009:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 18:35 UTC
  3. 20d 18hThu 19 Nov, 18:35 UTC
  4. 27d 18hThu 26 Nov, 18:35 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC7d ago 1 – running 0
Sun 18 Oct, 03:13 UTC11d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC14d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC19d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC26d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW28d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC30d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC40d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC42d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 190/250
  2. 02COM
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    Players 16/100
  3. 03COM
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    Players 29/150
  4. 04COM
    Callsign RST018OC · groups of 16+ · weekly · 29 on average Rustafied.com - AU Friday
    Players 7/100
  5. 05COM
    Callsign RST060OC · groups of 100+ · weekly · 2 on average RustForNoobs.com | Main | Weekly | AU
    Players 1/150
  6. 06MOD
    Callsign WNT010OC · groups of 10+ · 2x · weekly · 80 on average [AU] Winterust - 2x Main
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear in Rust Tracker lists and filters?

Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include S.O.S.Au/NZ (.Shoot.on.Sight.). It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the tags mean that S.O.S.Au/NZ (.Shoot.on.Sight.) is listed under?

The game's server browser reads these tags from S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on S.O.S.Au/NZ (.Shoot.on.Sight.) when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?

The prediction for S.O.S.Au/NZ (.Shoot.on.Sight.) follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 7 days 5 hours. Its tags carry a weekly wipe schedule.

Location and Status

What is the uptime on S.O.S.Au/NZ (.Shoot.on.Sight.), and is it online?

Offline now, S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 33 hours ago. About 14 hours ago it restarted last, based on reported uptime. 29% uptime over the last 7 full days, with 48 of 168 hours up. Rust Tracker logged it first on 17 September 2026.

Which Rust version is confirmed on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Rust network protocol 2635 and build 168909 on Windows is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does S.O.S.Au/NZ (.Shoot.on.Sight.) run?

Average server fps over the last 48 hours: 60, with a low of 60. Buildings, deployables and the rest of the world took it to a maximum of 125,128 entities. Memory peaked at 3,490 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) points to Oceania, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 203.12.3.54:28015.

Player Count

How many players are on S.O.S.Au/NZ (.Shoot.on.Sight.) right now?

Offline: S.O.S.Au/NZ (.Shoot.on.Sight.), last seen 33 hours ago. Over seven days: average 1, peak 3 players. At 12:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the server rankings?

On player hours over seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) ranks #6,004, inside the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Nothing in S.O.S.Au/NZ (.Shoot.on.Sight.)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

Generated by the game from seed 23102026, the procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.) measures 4,680. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join S.O.S.Au/NZ (.Shoot.on.Sight.)?

To connect: start Rust, press F1, enter client.connect 203.12.3.54:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.