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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,701online PAX40,419playing OCC3,002with players WIPED 3H95
COMCommunity traffic
Callsign

NTA15349=

Nayte's Rust Server

Online 203.10.96.194:28015 checked 7m ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe292d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 187/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 11/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 20/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 28/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Nayte's Rust Server?

Community servers, no tags — the Rust Tracker lists that include Nayte's Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Nayte's Rust Server is listed under?

These tags are published by Nayte's Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2617 (Protocol): Your game must be on protocol 2617 to connect; cs140244 (Build): Build: 140244; ptrak (Networking): Network layer: RakNet, the game's standard; $rus3 (Region code): Region code for this server: us3. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Nayte's Rust Server?

Too few wipes on record for Nayte's Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 292 days 8 hours.

Location and Status

Is Nayte's Rust Server up, and how does its uptime hold?

Tracking shows Nayte's Rust Server online as of now. The uptime it reports puts the last restart about 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Nayte's Rust Server?

Rust network protocol 2617 and build 140244 on Windows is what Nayte's Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Nayte's Rust Server holding performance?

Server fps held an average of 30 across the last 48 hours, never below 30. Maximum entities carried: 217,792, from buildings and deployables to everything else. Memory peaked at 3,776 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Nayte's Rust Server in?

No region is published by Nayte's Rust Server; region code us3. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 203.10.96.194:28015.

Population

Is Nayte's Rust Server busy?

Slots 20; players on board 0: that is Nayte's Rust Server now. The last seven days put it at 0 players on average.

How does Nayte's Rust Server compare in the rankings?

On player hours over seven days, Nayte's Rust Server ranks #15,349, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Nayte's Rust Server?

Nothing in Nayte's Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Nayte's Rust Server?

The map on Nayte's Rust Server is procedural, size 4,500, seed 7863, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Nayte's Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 203.10.96.194:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2617
Protocol Your game must be on protocol 2617 to connect.
cs140244
Build Build: 140244.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus3
Region code Region code for this server: us3.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.