VAN017
Vanilla Server
Offline 202.7.251.91:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 324/375
-
02COMPlayers 217/250
-
03COMPlayers 35/250
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04COMPlayers 31/250
-
05COMPlayers 57/100
-
06COMPlayers 73/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Vanilla Server?
These Rust Tracker lists carry Vanilla Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Vanilla Server?
These tags are published by Vanilla Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Vanilla Server?
Vanilla Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 15 hours.
Server Details
How reliable is Vanilla Server, and is it online now?
Offline: Vanilla Server confirmed offline, last seen 45 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is Vanilla Server on?
Confirmed for Vanilla Server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Vanilla Server in?
No region is published by Vanilla Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 202.7.251.91:28015.
Player Count
What is the player count on Vanilla Server?
Last seen 45 days 12 hours ago; Vanilla Server is offline at present.
Settings
Which settings and rules are confirmed on Vanilla Server?
No gather rate appears in Vanilla Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Vanilla Server?
Generated by the game: the procedural map on Vanilla Server.
Connect
How do you get onto Vanilla Server?
Open the console in Rust with F1 after starting the game, then type client.connect 202.7.251.91:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.