SHC15160=
A Shockbyte x Discord Production Rust Server
Online 202.36.95.190:20429 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 513/525
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02COMPlayers 418/450
-
03COMPlayers 52/250
-
04COMPlayers 55/250
-
05COMPlayers 60/100
-
06COMPlayers 167/200
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): 125 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 5 days 16 hours.
Server Details
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server is up and online at this moment. The uptime it reports puts the last restart about 5 days 14 hours ago. 119 of 120 hours up over the last 5 full days: 99% uptime. Rust Tracker logged it first on 23 October 2026.
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte x Discord Production Rust Server holding performance?
For the last 48 hours it averaged 249 server fps; the floor was 217. Buildings, deployables and the rest of the world took it to a maximum of 8,323 entities. Peak memory use: 3,011 MB. A climbing entity count and low fps are what register as lag for players.
What location is A Shockbyte x Discord Production Rust Server hosted in?
Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 202.36.95.190:20429.
Player Count
What is the player count on A Shockbyte x Discord Production Rust Server?
Slots 125; players on board 0: that is A Shockbyte x Discord Production Rust Server now. Seven-day average 0 players; peak 1.
What rank does A Shockbyte x Discord Production Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,160, inside the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
No gather rate appears in A Shockbyte x Discord Production Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join A Shockbyte x Discord Production Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 202.36.95.190:20429. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.