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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,756online PAX64,636playing OCC3,440with players WIPED 3H196
MODModded traffic
Callsign

SRV9749

[测试]

Offline EA 202.189.23.225:60005 checked 2d ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#9,749top 44% · #433 in EA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 44% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:07 UTC24d ago 1 – running 1
Wed 30 Sep, 10:37 UTC29d ago 1 held half 5 days 0
Tue 29 Sep, 12:25 UTC29d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE035EA · groups of 6 · monthly · 3 on average [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉
    Players 4/100
  2. 02MOD
    Callsign PVE004EA · groups of 7 · monthly · 2 on average [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉
    Players 3/100
  3. 03MOD
    Callsign PVE008EA · groups of 6 · 41 on average 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入
    Players 28/150
  4. 04MOD
    Callsign ERR582EA · groups of 6 · 1 on average Eri's Server JP-Only Season10.5
    Players 1/60
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 40/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 22/88
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [测试]?

These Rust Tracker lists carry [测试]: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that [测试] is listed under?

The game's server browser reads these tags from [测试]: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): The server browser lists it under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates [测试]?

A rustxz.com hostname is published by [测试], as it is by 6 other servers we track; same operator, most likely.

Wipe Schedule

What happens on [测试] on wipe day?

Recent wipes averaged a peak of 1 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does [测试] wipe?

Once a month is the wipe rate at [测试], on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 11 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

Is [测试] up, and how does its uptime hold?

Offline now, [测试] was last seen 2 days 19 hours ago. 34 of 168 hours up over the last 7 full days: 20% uptime. The first sighting by Rust Tracker was 28 September 2026.

What Rust version is [测试] on?

Rust network protocol 2635 and build 168909 on Windows is what [测试] runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is [测试] in?

The EA tag places [测试] in Asia, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 202.189.23.225:60005.

Population

Is [测试] busy?

Offline: [测试], last seen 2 days 19 hours ago. Over seven days: average 0, peak 2 players.

Where does [测试] sit in the server rankings?

Top 44% of all ranked servers and #433 in Asia: [测试] ranks #9,749 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [测试]?

The name of [测试] carries no gather rate. The group limit is 5 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is [测试] on?

The map on [测试] is procedural, size 4,200, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

Which steps join [测试]?

To connect: start Rust, press F1, enter client.connect 202.189.23.225:60005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.