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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,721online PAX61,329playing OCC3,285with players WIPED 3H177
MODModded traffic
Callsign

PVE3482=

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Online 202.189.21.212:48081 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 60 2% full
7-day average2peak 6
Rank#3,482top 16%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:27 UTC2d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 26/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 14/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 11/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 8/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 3/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

On Rust Tracker, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carry, and what do they mean?

These tags are published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on wipe day?

At their busiest, recent wipes averaged 6 players. 15 hours after the latest wipe, the crowd peaked.

On what schedule does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe?

Once a month is the wipe rate at 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 28 days 5 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online?

Tracking shows 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 online as of now. About 2 hours ago it restarted last, based on reported uptime. 48% uptime over the last 2 full days, with 23 of 48 hours up. First contact for Rust Tracker: 27 October 2026.

Which Rust version is confirmed on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Confirmed for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run?

For the last 48 hours it averaged 42 server fps; the floor was 13. Buildings, deployables and the rest of the world took it to a maximum of 128,768 entities. Peak memory use: 4,486 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hosted in?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 points to Asia, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 202.189.21.212:48081.

Player Count

Is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 busy?

Slots 60; players on board 1: that is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 now. Seven-day average 2 players; peak 6. At 05:00 UTC it drew its highest average of the last 48 hours: 5 players.

How does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 compare in the rankings?

Seven-day player hours put 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #3,482, within the top 16% of all ranked servers.

Settings

Which settings and rules are confirmed on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Generated by the game from seed 1337, the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 measures 4,096. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

Which steps join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

To connect: start Rust, press F1, enter client.connect 202.189.21.212:48081 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.tyteam.net.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.