RST15276=
rustjl.cn
Online EA 202.189.21.178:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 0/100
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02MODPlayers 1/188
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03MODPlayers 2/100
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04MODPlayers 0/188
-
05MODPlayers 0/500
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06MODPlayers 0/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry rustjl.cn?
These Rust Tracker lists carry rustjl.cn: Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on rustjl.cn?
The game's server browser reads these tags from rustjl.cn: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for rustjl.cn?
The next wipe at rustjl.cn is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 25 days 11 hours. Tags list a monthly wipe schedule.
Location and Status
How reliable is rustjl.cn, and is it online now?
Right now rustjl.cn is online. The uptime it reports puts the last restart about 8 days 11 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 4 October 2026.
What Rust version is rustjl.cn on?
Rust network protocol 2634 and build 166652 is the build on rustjl.cn; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Is rustjl.cn holding performance?
Server fps held an average of 156 across the last 48 hours, never below 109. Buildings, deployables and the rest of the world took it to a maximum of 54,576 entities. Peak memory use: 3,041 MB. A climbing entity count and low fps are what register as lag for players.
Where does rustjl.cn sit?
Listed in Asia under EA: that is rustjl.cn by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 202.189.21.178:30015.
Player Count
How many players are on rustjl.cn right now?
Slots 500; players on board 0: that is rustjl.cn now. The last seven days put it at 0 players on average.
Where does rustjl.cn sit in the server rankings?
rustjl.cn places #15,276 on seven-day player hours, #471 in Asia and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on rustjl.cn?
No gather rate appears in rustjl.cn's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is off, Valve's anti-cheat.
Which map is loaded on rustjl.cn?
Generated by the game from seed 1, the procedural map on rustjl.cn measures 3,200. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join rustjl.cn?
To connect: start Rust, press F1, enter client.connect 202.189.21.178:30015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.