Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,851online PAX94,129playing OCC3,887with players WIPED 3H394
MODModded traffic
Callsign

PVE4887=

【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online EA 202.189.11.108:10050 checked 10m ago

biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 5
Rank#4,887top 22% · #351 in EA
Last wipe13d agobiweekly schedule
Next wipe20hFri 30 Oct, 12:00 UTC
Track history

Players

AveragePeak
00.511.5216:0001:0009:0019:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0009:0019:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 12:00 UTC, in 20h.

Its biweekly schedule tag · low confidence

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 20hFri 30 Oct, 12:00 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hFri 13 Nov, 12:00 UTC
  4. 28d 20hFri 27 Nov, 12:00 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hFri 11 Dec, 12:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago 4 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 75/200
  2. 02MOD
    Callsign JPP159EA · groups of 8+ · biweekly · 8 on average [JP][PvE]mameserver初心者おいで!
    Players 6/65
  3. 03MOD
    Callsign JPX377EA · groups of 1000+ · 1x · biweekly · 7 on average JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
    Players 3/123
  4. 04MOD
    Callsign PVE957EA · groups of 12+ · biweekly · 5 on average [喜相逢] PVE丨仿官原倍丨萌新养老
    Players 8/100
  5. 05MOD
    Callsign RDB017EA · groups of 16+ · biweekly · 4 on average [PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
    Players 1/50
  6. 06MOD
    Callsign PVE085EA · groups of 8+ · biweekly · 3 on average 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 carry, and what do they mean?

The game's server browser reads these tags from 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 when wipe day lands?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 4 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 10.

When does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 wipe?

The prediction for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 follows its tag, as too few wipes are on record to confirm the schedule. Due on Friday 30 October at 12:00 UTC: its next wipe. Its world went live 13 days 3 hours. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, and is it online now?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is up and online at this moment. The uptime it reports puts the last restart about 13 hours ago. Uptime stood at 99% for the last 7 full days, 166 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 on?

Rust network protocol 2635 and build 168909 is the build on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Average server fps over the last 48 hours: 62, with a low of 45. Peak entity count: 89,453, covering buildings, deployables and all else in the world. Peak memory use: 2,787 MB. A climbing entity count and low fps are what register as lag for players.

What location is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hosted in?

In Asia, under its EA tag, is where 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 202.189.11.108:10050.

Player Count

How many players are on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 right now?

Slots 50; players on board 0: that is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 now. Peak of 5 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 2 players.

How does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 compare in the rankings?

Top 22% of all ranked servers and #351 in Asia: 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 ranks #4,887 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Nothing in 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 on?

Generated by the game from seed 8, the procedural map on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 measures 3,700. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Open the console in Rust with F1 after starting the game, then type client.connect 202.189.11.108:10050. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.