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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,857online PAX95,257playing OCC4,045with players WIPED 3H161
MODModded traffic
Callsign

SEA6240=

[TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly

Online 202.165.70.15:28025 checked 11m ago

2x trio weekly wipes moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 4
Rank#6,240top 28%
Last wipe11d agoweekly schedule
Next wipe2d 22hFri 30 Oct, 15:58 UTC
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 28% of all ranked servers, and #388 of the trio servers (top 61%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 15:58 UTC, in 2d 22h.

Its weekly schedule tag · low confidence

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 2d 22hFri 30 Oct, 15:58 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hFri 6 Nov, 15:58 UTC
  4. 16d 22hFri 13 Nov, 15:58 UTC
  5. 23d 22hFri 20 Nov, 15:58 UTC
  6. 30d 22hFri 27 Nov, 15:58 UTC
  7. 37d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 22hFri 4 Dec, 15:58 UTC

The first 48 hours of its last wipes

Fri 16 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:58 UTC11d ago 0 – running 0
Sun 11 Oct, 05:53 UTC16d ago 1 halved by day 2 5.4 days 0
Sat 10 Oct, 19:39 UTC16d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 1/50
  2. 02MOD
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  3. 03MOD
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

These Rust Tracker lists carry [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly: 2x Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

These tags are published by [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

The ektw.cc hostname on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly also appears on 1 other server we track, which points to one operator behind them.

Wipe Times

What should you expect on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly when wipe day lands?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.

When does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly wipe?

The schedule of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Friday 30 October at 15:58 UTC: its next wipe. Its world went live 11 days 1 hours. Tags list a weekly wipe schedule.

Server Details

Is [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly up, and how does its uptime hold?

Tracking shows [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly online as of now. By its own uptime figure, the last restart was roughly 4 days 10 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 10 October 2026.

Which Rust version is confirmed on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Rust network protocol 2635 and build 168909 is the build on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly run?

For the last 48 hours it averaged 115 server fps; the floor was 109. Buildings, deployables and the rest of the world took it to a maximum of 47,969 entities. It drew as much as 3,348 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly sit?

The name of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly points to Asia, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 202.165.70.15:28025.

Player Count

How many players are on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly right now?

Tracking [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly: 0 of 50 slots filled. Seven-day average 0 players; peak 4. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 4 players.

Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly sit in the server rankings?

On player hours over seven days, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly ranks #6,240, inside the top 28% of all ranked servers. Within the trio group it sits at #388.

Settings

Which settings and rules are confirmed on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Going by its name, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly runs 2x gather. A limit of 3 players applies per group (trio). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Generated by the game from seed 1337, the procedural map on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?

Open the console in Rust with F1 after starting the game, then type client.connect 202.165.70.15:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.