SEA6240=
[TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly
Online 202.165.70.15:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, and #388 of the trio servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:58 UTC, in 2d 22h.
Its weekly schedule tag · low confidence
Coming wipes
- 2d 22hFri 30 Oct, 15:58 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 9d 22hFri 6 Nov, 15:58 UTC
- 16d 22hFri 13 Nov, 15:58 UTC
- 23d 22hFri 20 Nov, 15:58 UTC
- 30d 22hFri 27 Nov, 15:58 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 37d 22hFri 4 Dec, 15:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:58 UTC11d ago | 0 | – | running | 0 |
| Sun 11 Oct, 05:53 UTC16d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sat 10 Oct, 19:39 UTC16d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 1/50
-
02MODPlayers 23/100
-
03MODPlayers 2/100
-
04COMPlayers 5/180
-
05COMPlayers 12/200
-
06COMPlayers 0/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
These Rust Tracker lists carry [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly: 2x Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
These tags are published by [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who is behind [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
The ektw.cc hostname on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly also appears on 1 other server we track, which points to one operator behind them.
Wipe Times
What should you expect on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.
When does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly wipe?
The schedule of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Friday 30 October at 15:58 UTC: its next wipe. Its world went live 11 days 1 hours. Tags list a weekly wipe schedule.
Server Details
Is [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly up, and how does its uptime hold?
Tracking shows [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly online as of now. By its own uptime figure, the last restart was roughly 4 days 10 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 10 October 2026.
Which Rust version is confirmed on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
Rust network protocol 2635 and build 168909 is the build on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly run?
For the last 48 hours it averaged 115 server fps; the floor was 109. Buildings, deployables and the rest of the world took it to a maximum of 47,969 entities. It drew as much as 3,348 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly sit?
The name of [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly points to Asia, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 202.165.70.15:28025.
Player Count
How many players are on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly right now?
Tracking [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly: 0 of 50 slots filled. Seven-day average 0 players; peak 4. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 4 players.
Where does [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly sit in the server rankings?
On player hours over seven days, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly ranks #6,240, inside the top 28% of all ranked servers. Within the trio group it sits at #388.
Settings
Which settings and rules are confirmed on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
Going by its name, [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly runs 2x gather. A limit of 3 players applies per group (trio). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
Generated by the game from seed 1337, the procedural map on [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join [TW/HK/SEA] EK RUST PVP | 2X Trio | Weekly?
Open the console in Rust with F1 after starting the game, then type client.connect 202.165.70.15:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3
Game
gmrust
mp50
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.