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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
COMCommunity traffic
Callsign

DVE16882

(DEV) Rustron map PVE (testing)

Offline 202.137.160.179:11200 checked 30d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,882top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry (DEV) Rustron map PVE (testing)?

These Rust Tracker lists carry (DEV) Rustron map PVE (testing): Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does (DEV) Rustron map PVE (testing) carry, and what do they mean?

The game's server browser reads these tags from (DEV) Rustron map PVE (testing): gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166132 (Build): The game build is 166132; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on (DEV) Rustron map PVE (testing) when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for (DEV) Rustron map PVE (testing)?

The record holds too few of (DEV) Rustron map PVE (testing)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 30 days 13 hours.

Server Details

What is the uptime on (DEV) Rustron map PVE (testing), and is it online?

Tracking shows (DEV) Rustron map PVE (testing) offline as of now, last seen 30 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 28 September 2026.

What Rust version is (DEV) Rustron map PVE (testing) on?

Rust network protocol 2634 and build 166132 is the build on (DEV) Rustron map PVE (testing); the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is (DEV) Rustron map PVE (testing) in?

No region is published by (DEV) Rustron map PVE (testing). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 202.137.160.179:11200.

Player Count

How many players are on (DEV) Rustron map PVE (testing) right now?

Offline: (DEV) Rustron map PVE (testing), last seen 30 days 3 hours ago.

How does (DEV) Rustron map PVE (testing) compare in the rankings?

Top 71% of all ranked servers, and #16,882 on seven-day player hours: (DEV) Rustron map PVE (testing).

Map and Rules

Which settings and rules are confirmed on (DEV) Rustron map PVE (testing)?

Nothing in (DEV) Rustron map PVE (testing)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is (DEV) Rustron map PVE (testing) on?

A procedural map of size 3,500 runs on (DEV) Rustron map PVE (testing), generated by the game from seed 173313749. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join (DEV) Rustron map PVE (testing)?

To connect: start Rust, press F1, enter client.connect 202.137.160.179:11200 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166132
Build The game build is 166132.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.