SRV13902
ServerName
Offline 201.7.25.224:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 678/750
-
02COMPlayers 57/250
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03COMPlayers 95/250
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04COMPlayers 392/450
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05COMPlayers 202/250
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06COMPlayers 173/250
Quick answers
From the figures on this page.
Filters
Where does ServerName appear in Rust Tracker lists and filters?
On Rust Tracker, ServerName sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does ServerName carry, and what do they mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for ServerName?
The record holds too few of ServerName's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 44 days 5 hours.
Server Details
How reliable is ServerName, and is it online now?
Offline: ServerName confirmed offline, last seen 44 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on ServerName?
Rust network protocol 2633 and build 163794 is the build on ServerName; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is ServerName in?
No region is published by ServerName. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 201.7.25.224:28015.
Population
Is ServerName busy?
Offline: ServerName, last seen 44 days 2 hours ago.
Where does ServerName sit in the server rankings?
Seven-day player hours put ServerName at #13,902, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
How to Join
Which steps join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 201.7.25.224:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.