TST15961
Test Server - Dont enter
Offline 201.254.80.18:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 80/700
-
02MODPlayers 253/700
-
03MODPlayers 26/1000
-
04MODPlayers 124/1000
-
05MODPlayers 362/1000
-
06MODPlayers 445/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test Server - Dont enter?
Modded servers, tracked live — the Rust Tracker lists that include Test Server - Dont enter. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test Server - Dont enter?
These tags are published by Test Server - Dont enter for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 17 hours. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on Test Server - Dont enter, and is it online?
Offline now, Test Server - Dont enter was last seen 24 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 4 October 2026.
What Rust version is Test Server - Dont enter on?
Rust network protocol 2634 and build 166652 on Windows is what Test Server - Dont enter runs. Steam updates it for you; your game must share the protocol to join.
Where does Test Server - Dont enter sit?
Nothing on region from Test Server - Dont enter; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 201.254.80.18:28015.
Population
What is the player count on Test Server - Dont enter?
Offline: Test Server - Dont enter, last seen 24 days 17 hours ago.
How does Test Server - Dont enter compare in the rankings?
On player hours over seven days, Test Server - Dont enter ranks #15,961, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Test Server - Dont enter?
Nothing in Test Server - Dont enter's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test Server - Dont enter?
A procedural map runs on Test Server - Dont enter, generated by the game.
How to Join
Which steps join Test Server - Dont enter?
Open the console in Rust with F1 after starting the game, then type client.connect 201.254.80.18:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8
Game
gmvanilla
mp3
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.