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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,624online PAX41,406playing OCC3,010with players WIPED 3H84
MODModded traffic
Callsign

TST4393=

Test Server - Dont enter

Offline 201.254.79.106:28015 checked 4h ago

monthly wipes moddedcarbon
Clearance · join
Players now 1/ 3 33% full
7-day average1peak 2
Rank#4,393top 20%
Last wipe18h agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap4.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UTC18h ago – – running 2
Fri 23 Oct, 23:38 UTC5d ago 2 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 19/1000
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server - Dont enter?

These Rust Tracker lists carry Test Server - Dont enter: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the tags mean that Test Server - Dont enter is listed under?

The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): Game mode: vanilla survival; mp3 (Max players): 3 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Test Server - Dont enter on wipe day?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Test Server - Dont enter?

The only wipe at Test Server - Dont enter is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 18 hours. Its tags carry a monthly wipe schedule.

Server Details

How reliable is Test Server - Dont enter, and is it online now?

Offline now, Test Server - Dont enter was last seen 4 hours ago. 31% uptime over the last 7 full days, with 52 of 168 hours up. The first sighting by Rust Tracker was 17 October 2026.

Which Rust build is Test Server - Dont enter running?

Rust network protocol 2635 and build 168909 is the build on Test Server - Dont enter; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Test Server - Dont enter sit?

Region: none published by Test Server - Dont enter. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 201.254.79.106:28015.

Population

Is Test Server - Dont enter busy?

Offline: Test Server - Dont enter, last seen 4 hours ago. Over seven days: average 1, peak 2 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.

What rank does Test Server - Dont enter carry among Rust servers?

On player hours over seven days, Test Server - Dont enter ranks #4,393, inside the top 20% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server - Dont enter?

The name of Test Server - Dont enter carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Test Server - Dont enter?

Procedural map on Test Server - Dont enter, made by the game.

How to Join

What is the way to join Test Server - Dont enter?

To connect: start Rust, press F1, enter client.connect 201.254.79.106:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp3
Max players 3 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.