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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,649online PAX43,286playing OCC3,030with players WIPED 3H94
MODModded traffic
Callsign

DRK15498

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 37d ago

5x monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 1/ 30 3% full
7-day average0peak –
Rank#15,498top 68%
Last wipe41d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC41d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Dark Night Club X5 PvE Zombie?

PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include Dark Night Club X5 PvE Zombie. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How should you read the tags on Dark Night Club X5 PvE Zombie?

The game's server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): Game mode: vanilla survival; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Dark Night Club X5 PvE Zombie on wipe day?

The average peak across recent wipes: 3 players. 6 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Dark Night Club X5 PvE Zombie?

One wipe a month for Dark Night Club X5 PvE Zombie: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 41 days 11 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Dark Night Club X5 PvE Zombie, and is it online?

Offline now, Dark Night Club X5 PvE Zombie was last seen 37 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 17 September 2026.

Which Rust version is confirmed on Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 164530 is the build on Dark Night Club X5 PvE Zombie; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Dark Night Club X5 PvE Zombie hosted in?

No region is published by Dark Night Club X5 PvE Zombie. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 201.187.215.57:28015.

Player Count

How many players are on Dark Night Club X5 PvE Zombie right now?

Offline: Dark Night Club X5 PvE Zombie, last seen 37 days 12 hours ago.

What rank does Dark Night Club X5 PvE Zombie carry among Rust servers?

Seven-day player hours put Dark Night Club X5 PvE Zombie at #15,498, within the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dark Night Club X5 PvE Zombie?

5x gather is what Dark Night Club X5 PvE Zombie runs, going by its name. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for Dark Night Club X5 PvE Zombie?

Generated by the game from seed 674960, the procedural map on Dark Night Club X5 PvE Zombie measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Dark Night Club X5 PvE Zombie?

To connect: start Rust, press F1, enter client.connect 201.187.215.57:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.