Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,769online PAX61,343playing OCC3,535with players WIPED 3H127
MODModded traffic
Callsign

DRK4915=

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Online 201.187.213.212:28015 checked 9m ago

5x vanillamoddedoxidepve
Clearance · join
Players now 3/ 50 6% full
7-day average1peak 5
Rank#4,915top 22%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign LTM035SA · groups of 8+ · 5x · monthly · 54 on average [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
    Players 3/100
  2. 02MOD
    Callsign SKL010groups of 10+ · 5x · weekly · 50 on average |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1
    Players 23/200
  3. 03MOD
    Callsign RST016EU · groups of 8+ · 5x · biweekly · 33 on average Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
    Players 43/150
  4. 04MOD
    Callsign RST016NA · groups of 8+ · 5x · biweekly · 31 on average Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
    Players 34/150
  5. 05MOD
    Callsign HXE014OC · groups of 8+ · 5x · biweekly · 21 on average Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons
    Players 8/100
  6. 06MOD
    Callsign BRN017groups of 24+ · 5x · biweekly · 12 on average BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa
    Players 24/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 appear in Rust Tracker lists and filters?

On Rust Tracker, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 sits in these lists: PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

What do the tags mean that Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is listed under?

These tags are published by Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Too few wipes on record for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 3 days 2 hours.

Server Details

How reliable is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, and is it online now?

Right now Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is online. About 3 days 1 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 1 full day, 24 of 24 hours online. First contact for Rust Tracker: 26 October 2026.

Which Rust version is confirmed on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Rust network protocol 2635 and build 168909 on Windows is what Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs. To join, your game must be on the same protocol; Steam handles the update.

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 holding performance?

Average server fps over the last 48 hours: 101, with a low of 86. Peak entity count: 70,031, covering buildings, deployables and all else in the world. Memory peaked at 3,451 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 in?

No region is published by Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 201.187.213.212:28015.

Population

What is the player count on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is at 3 players, capacity 50. Seven-day average 1 players; peak 5. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 4 players.

What rank does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 carry among Rust servers?

Seven-day player hours put Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 at #4,915, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Going by its name, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs 5x gather. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

The map on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is procedural, size 3,500, seed 92441, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Open the console in Rust with F1 after starting the game, then type client.connect 201.187.213.212:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/channels/1499107666490822866/1549134378184089660.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.