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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H107
MODModded traffic
Callsign

DRK11716

Dark Night Club X5 PvE Zombie

Offline 201.187.211.206:28015 checked 29d ago

5x monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 3/ 30 10% full
7-day average0peak –
Rank#11,716top 49%
Last wipe40d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Dark Night Club X5 PvE Zombie?

On Rust Tracker, Dark Night Club X5 PvE Zombie sits in these lists: PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which tags does Dark Night Club X5 PvE Zombie carry, and what do they mean?

Listed for the server browser to read, Dark Night Club X5 PvE Zombie publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Dark Night Club X5 PvE Zombie wipe?

The next wipe at Dark Night Club X5 PvE Zombie is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 40 days 21 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on Dark Night Club X5 PvE Zombie, and is it online?

Offline now, Dark Night Club X5 PvE Zombie was last seen 29 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 27 September 2026.

Which Rust build is Dark Night Club X5 PvE Zombie running?

Confirmed for Dark Night Club X5 PvE Zombie: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Dark Night Club X5 PvE Zombie in?

Nothing on region from Dark Night Club X5 PvE Zombie; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 201.187.211.206:28015.

Player Count

How many players are on Dark Night Club X5 PvE Zombie right now?

Last seen 29 days 22 hours ago; Dark Night Club X5 PvE Zombie is offline at present.

How does Dark Night Club X5 PvE Zombie compare in the rankings?

Top 49% of all ranked servers, and #11,716 on seven-day player hours: Dark Night Club X5 PvE Zombie.

Settings

Which settings and rules are confirmed on Dark Night Club X5 PvE Zombie?

The name says it: Dark Night Club X5 PvE Zombie runs 5x gather. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is Dark Night Club X5 PvE Zombie on?

The map on Dark Night Club X5 PvE Zombie is procedural, size 3,500, seed 674960, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Dark Night Club X5 PvE Zombie?

Open the console in Rust with F1 after starting the game, then type client.connect 201.187.211.206:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.