DRK15471
Dark Night Club X5 PvE Zombie
Offline 201.187.209.107:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 0/100
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02MODPlayers 10/100
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03MODPlayers 2/100
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04MODPlayers 0/50
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05MODPlayers 0/100
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06MODPlayers 2/20
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Dark Night Club X5 PvE Zombie?
PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include Dark Night Club X5 PvE Zombie. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
How should you read the tags on Dark Night Club X5 PvE Zombie?
Listed for the server browser to read, Dark Night Club X5 PvE Zombie publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp30 (Max players): 30 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Dark Night Club X5 PvE Zombie wipe?
The next wipe at Dark Night Club X5 PvE Zombie is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 46 days 17 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is Dark Night Club X5 PvE Zombie, and is it online now?
Tracking shows Dark Night Club X5 PvE Zombie offline as of now, last seen 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Dark Night Club X5 PvE Zombie on?
Rust network protocol 2633 and build 163794 is the build on Dark Night Club X5 PvE Zombie; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Dark Night Club X5 PvE Zombie sit?
No region is published by Dark Night Club X5 PvE Zombie. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 201.187.209.107:28015.
Player Count
How many players are on Dark Night Club X5 PvE Zombie right now?
Offline: Dark Night Club X5 PvE Zombie, last seen 41 days 2 hours ago.
Where does Dark Night Club X5 PvE Zombie sit in the server rankings?
Top 71% of all ranked servers, and #15,471 on seven-day player hours: Dark Night Club X5 PvE Zombie.
Map and Rules
Which settings and rules are confirmed on Dark Night Club X5 PvE Zombie?
The name says it: Dark Night Club X5 PvE Zombie runs 5x gather. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for Dark Night Club X5 PvE Zombie?
Procedural map on Dark Night Club X5 PvE Zombie, made by the game.
Connect
How do you get onto Dark Night Club X5 PvE Zombie?
Open the console in Rust with F1 after starting the game, then type client.connect 201.187.209.107:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded
Game
gmvanilla
mp30
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.