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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,832online PAX65,657playing OCC3,608with players WIPED 3H129
COMCommunity traffic
Callsign

PRV15025

Rust Privado [Tailscale]

Offline 201.166.169.39:28015 checked 38d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 580/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 34/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 69/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 304/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 123/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 127/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Privado [Tailscale]?

Community servers, no tags — the Rust Tracker lists that include Rust Privado [Tailscale]. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust Privado [Tailscale] carry, and what do they mean?

These tags are published by Rust Privado [Tailscale] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Rust Privado [Tailscale] wipe?

Rust Privado [Tailscale]'s rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 38 days 17 hours.

Server Details

Is Rust Privado [Tailscale] up, and how does its uptime hold?

Tracking shows Rust Privado [Tailscale] offline as of now, last seen 38 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 19 September 2026.

Which Rust version is confirmed on Rust Privado [Tailscale]?

Rust network protocol 2633 and build 164530 on Windows is what Rust Privado [Tailscale] runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Rust Privado [Tailscale] hosted in?

Nothing on region from Rust Privado [Tailscale]; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 201.166.169.39:28015.

Player Count

What is the player count on Rust Privado [Tailscale]?

Last seen 38 days 12 hours ago; Rust Privado [Tailscale] is offline at present.

Where does Rust Privado [Tailscale] sit in the server rankings?

Top – of all ranked servers, and #15,025 on seven-day player hours: Rust Privado [Tailscale].

Settings

Which settings and rules are confirmed on Rust Privado [Tailscale]?

Nothing in Rust Privado [Tailscale]'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is Rust Privado [Tailscale] on?

Procedural map on Rust Privado [Tailscale], made by the game.

How to Join

What is the way to join Rust Privado [Tailscale]?

To connect: start Rust, press F1, enter client.connect 201.166.169.39:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.