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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,884online PAX96,402playing OCC4,092with players WIPED 3H168
COMCommunity traffic
Callsign

DVB13767

Devblog 65 Legacy Server

Offline 201.10.76.6:28015 checked 21d ago

Clearance · join
Players now 1/ 30 3% full
7-day average0peak –
Rank#13,767top 61%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 813/850
  2. 02COM
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    Players 59/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 118/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 532/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 319/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 218/325
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Devblog 65 Legacy Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Devblog 65 Legacy Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.

Which tags does Devblog 65 Legacy Server carry, and what do they mean?

Listed for the server browser to read, Devblog 65 Legacy Server publishes these tags: mp30 (Max players): 30 slots on this server; v2013 (Protocol): Your game must be on protocol 2013 to connect; h5cf11350 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Devblog 65 Legacy Server?

Devblog 65 Legacy Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 21 days 6 hours.

Server Details

What is the uptime on Devblog 65 Legacy Server, and is it online?

Offline now, Devblog 65 Legacy Server was last seen 21 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 5 October 2026.

What Rust version is Devblog 65 Legacy Server on?

Confirmed for Devblog 65 Legacy Server: Rust network protocol 2013, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Devblog 65 Legacy Server in?

Nothing on region from Devblog 65 Legacy Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 201.10.76.6:28015.

Player Count

Is Devblog 65 Legacy Server busy?

Last seen 21 days 4 hours ago; Devblog 65 Legacy Server is offline at present.

What rank does Devblog 65 Legacy Server carry among Rust servers?

Seven-day player hours put Devblog 65 Legacy Server at #13,767, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Devblog 65 Legacy Server?

Nothing in Devblog 65 Legacy Server's name states a gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on Devblog 65 Legacy Server?

Procedural map on Devblog 65 Legacy Server, made by the game.

Connect

What is the way to join Devblog 65 Legacy Server?

To connect: start Rust, press F1, enter client.connect 201.10.76.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players 30 slots on this server.
v2013
Protocol Your game must be on protocol 2013 to connect.

Other

h5cf11350
Custom tag The owner or a plugin set it; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.