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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,883online PAX96,258playing OCC4,106with players WIPED 3H169
MODModded traffic
Callsign

RST5038=

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01

Online EA 20.78.0.188:28015 checked 7m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,038top 23% · #382 in EA
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 5/100
  2. 02MOD
    Callsign PVP112EA · groups of 8+ · monthly · 4 on average 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪
    Players 2/188
  3. 03MOD
    Callsign PVP017EA · groups of 8+ · monthly · 3 on average 【萌新PVP】2倍|月清|上班族|种植|50维护|养老
    Players 3/100
  4. 04MOD
    Callsign SRV015EA · groups of 8+ · monthly · 2 on average #1[坚果]原倍 仿官/不限/萌新/养老/月清
    Players 0/500
  5. 05MOD
    Callsign SOL114EA · groups of 8+ · monthly · 2 on average 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清
    Players 2/188
  6. 06MOD
    Callsign PVE042EA · groups of 8+ · monthly · 1 on average 温柔乡:一个有爱的PVE养老服务器
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Modded servers, tracked live — the Rust Tracker lists that include RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The game's server browser reads these tags from RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it is listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 on wipe day?

At their busiest, recent wipes averaged 2 players. 42 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

One wipe a month for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 25 days 23 hours. Its tags carry a monthly wipe schedule.

Server Details

How reliable is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, and is it online now?

Tracking shows RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 online as of now. About 4 days 13 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 running?

Confirmed for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Server fps held an average of 32 across the last 48 hours, never below 32. Buildings, deployables and the rest of the world took it to a maximum of 84,201 entities. Memory peaked at 3,754 MB. Players feel lag when fps drops and the entity count climbs.

Where does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 sit?

In Asia, under its EA tag, is where RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 20.78.0.188:28015.

Player Count

How many players are on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 right now?

Tracking RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01: 0 of 50 slots filled. Seven-day average 0 players; peak 3. At 08:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 compare in the rankings?

Top 23% of all ranked servers and #382 in Asia: RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 ranks #5,038 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

No gather rate appears in RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

A procedural map of size 3,750 runs on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01, generated by the game from seed 255308939. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: RustWorld TKY1.

How to Join

What is the way to join RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

To connect: start Rust, press F1, enter client.connect 20.78.0.188:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to http://www.rustworld.cc/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.