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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,881online PAX89,789playing OCC4,026with players WIPED 3H159
COMCommunity traffic
Callsign

TNI15496

Tin & Blood

Offline 2.84.255.145:35005 checked 36d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,496top 68%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 789/825
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    Players 47/250
  3. 03COM
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    Players 122/250
  4. 04COM
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    Players 404/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 260/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 186/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Tin & Blood?

On Rust Tracker, Tin & Blood sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Tin & Blood is listed under?

Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Tin & Blood wipe?

Too few wipes on record for Tin & Blood to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 45 days 23 hours.

Location and Status

What is the uptime on Tin & Blood, and is it online?

Offline: Tin & Blood confirmed offline, last seen 36 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 21 September 2026.

Which Rust version is confirmed on Tin & Blood?

Confirmed for Tin & Blood: Rust network protocol 2633 and build 164530, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Tin & Blood in?

Nothing on region from Tin & Blood; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 2.84.255.145:35005.

Population

How many players are on Tin & Blood right now?

Offline: Tin & Blood, last seen 36 days 7 hours ago.

Where does Tin & Blood sit in the server rankings?

Top 68% of all ranked servers, and #15,496 on seven-day player hours: Tin & Blood.

Map and Rules

Which settings and rules are confirmed on Tin & Blood?

Nothing in Tin & Blood's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Tin & Blood?

Generated by the game: the procedural map on Tin & Blood.

Connect

What is the way to join Tin & Blood?

To connect: start Rust, press F1, enter client.connect 2.84.255.145:35005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.