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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,897online PAX90,661playing OCC4,035with players WIPED 3H163
COMCommunity traffic
Callsign

BLD16591

Blood Steel and Bad Decisions

Offline 2.84.253.153:35005 checked 31d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,591top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:38 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 781/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 43/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 124/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 407/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 260/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 193/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Blood Steel and Bad Decisions?

Community servers, no tags — the Rust Tracker lists that include Blood Steel and Bad Decisions. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Blood Steel and Bad Decisions?

These tags are published by Blood Steel and Bad Decisions for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Blood Steel and Bad Decisions on wipe day?

The average peak across recent wipes: 1 players. 2 hours after the latest wipe, the crowd peaked.

On what schedule does Blood Steel and Bad Decisions wipe?

Too few wipes on record for Blood Steel and Bad Decisions to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 33 days 1 hours.

Server Details

How reliable is Blood Steel and Bad Decisions, and is it online now?

Offline: Blood Steel and Bad Decisions confirmed offline, last seen 31 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 24 September 2026.

Which Rust build is Blood Steel and Bad Decisions running?

Rust network protocol 2633 and build 165217 on Linux is what Blood Steel and Bad Decisions runs. Steam updates it for you; your game must share the protocol to join.

Where does Blood Steel and Bad Decisions sit?

Region: none published by Blood Steel and Bad Decisions. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 2.84.253.153:35005.

Population

Is Blood Steel and Bad Decisions busy?

Last seen 31 days 11 hours ago; Blood Steel and Bad Decisions is offline at present.

How does Blood Steel and Bad Decisions compare in the rankings?

Top 71% of all ranked servers, and #16,591 on seven-day player hours: Blood Steel and Bad Decisions.

Map and Rules

Which settings and rules are confirmed on Blood Steel and Bad Decisions?

The name of Blood Steel and Bad Decisions carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on Blood Steel and Bad Decisions?

The map on Blood Steel and Bad Decisions is procedural, size 6,000, seed 67821251, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Blood Steel and Bad Decisions?

To connect: start Rust, press F1, enter client.connect 2.84.253.153:35005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.