TNI15643
Tin & Blood
Offline 2.84.252.72:35005 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 812/850
-
02COMPlayers 59/250
-
03COMPlayers 126/250
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04COMPlayers 510/575
-
05COMPlayers 316/350
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06COMPlayers 231/325
Quick answers
From the figures on this page.
Filters
Where does Tin & Blood appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Tin & Blood. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Tin & Blood is listed under?
Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Tin & Blood wipe?
Tin & Blood's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 45 days 21 hours.
Location and Status
How reliable is Tin & Blood, and is it online now?
Offline: Tin & Blood confirmed offline, last seen 33 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 24 September 2026.
Which Rust build is Tin & Blood running?
Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Tin & Blood sit?
Nothing on region from Tin & Blood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 2.84.252.72:35005.
Player Count
How many players are on Tin & Blood right now?
Last seen 33 days 8 hours ago; Tin & Blood is offline at present.
How does Tin & Blood compare in the rankings?
Seven-day player hours put Tin & Blood at #15,643, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Tin & Blood?
No gather rate appears in Tin & Blood's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Tin & Blood?
A procedural map runs on Tin & Blood, generated by the game.
Connect
Which steps join Tin & Blood?
To connect: start Rust, press F1, enter client.connect 2.84.252.72:35005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.