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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,880online PAX96,316playing OCC4,103with players WIPED 3H158
COMCommunity traffic
Callsign

TNI15643

Tin & Blood

Offline 2.84.252.72:35005 checked 33d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,643top 71%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Tin & Blood appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Tin & Blood. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Tin & Blood is listed under?

Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Tin & Blood wipe?

Tin & Blood's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 45 days 21 hours.

Location and Status

How reliable is Tin & Blood, and is it online now?

Offline: Tin & Blood confirmed offline, last seen 33 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 24 September 2026.

Which Rust build is Tin & Blood running?

Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Tin & Blood sit?

Nothing on region from Tin & Blood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 2.84.252.72:35005.

Player Count

How many players are on Tin & Blood right now?

Last seen 33 days 8 hours ago; Tin & Blood is offline at present.

How does Tin & Blood compare in the rankings?

Seven-day player hours put Tin & Blood at #15,643, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Tin & Blood?

No gather rate appears in Tin & Blood's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Tin & Blood?

A procedural map runs on Tin & Blood, generated by the game.

Connect

Which steps join Tin & Blood?

To connect: start Rust, press F1, enter client.connect 2.84.252.72:35005 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.