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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,591online PAX34,139playing OCC2,831with players WIPED 3H62
COMCommunity traffic
Callsign

TNI15401

Tin & Blood

Offline 2.84.252.144:35005 checked 38d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,401no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 20/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Tin & Blood appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Tin & Blood: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Tin & Blood?

Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Tin & Blood wipe?

The record holds too few of Tin & Blood's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 46 days 7 hours.

Location and Status

How reliable is Tin & Blood, and is it online now?

Offline now, Tin & Blood was last seen 38 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 15 September 2026.

Which Rust build is Tin & Blood running?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Steam updates it for you; your game must share the protocol to join.

What location is Tin & Blood hosted in?

Nothing on region from Tin & Blood; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 2.84.252.144:35005.

Player Count

What is the player count on Tin & Blood?

Offline: Tin & Blood, last seen 38 days 19 hours ago.

How does Tin & Blood compare in the rankings?

On player hours over seven days, Tin & Blood ranks #15,401, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Tin & Blood?

No gather rate appears in Tin & Blood's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Tin & Blood on?

Generated by the game from seed 1789661113, the procedural map on Tin & Blood measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Tin & Blood?

Open the console in Rust with F1 after starting the game, then type client.connect 2.84.252.144:35005. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.