TNI15401
Tin & Blood
Offline 2.84.252.144:35005 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 216/250
-
02COMPlayers 13/250
-
03COMPlayers 20/250
-
04COMPlayers 127/200
-
05COMPlayers 42/200
-
06COMPlayers 39/100
Quick answers
From the figures on this page.
Filters
Where does Tin & Blood appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Tin & Blood: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Tin & Blood?
Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Tin & Blood wipe?
The record holds too few of Tin & Blood's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 46 days 7 hours.
Location and Status
How reliable is Tin & Blood, and is it online now?
Offline now, Tin & Blood was last seen 38 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 15 September 2026.
Which Rust build is Tin & Blood running?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Steam updates it for you; your game must share the protocol to join.
What location is Tin & Blood hosted in?
Nothing on region from Tin & Blood; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 2.84.252.144:35005.
Player Count
What is the player count on Tin & Blood?
Offline: Tin & Blood, last seen 38 days 19 hours ago.
How does Tin & Blood compare in the rankings?
On player hours over seven days, Tin & Blood ranks #15,401, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Tin & Blood?
No gather rate appears in Tin & Blood's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
What map is Tin & Blood on?
Generated by the game from seed 1789661113, the procedural map on Tin & Blood measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join Tin & Blood?
Open the console in Rust with F1 after starting the game, then type client.connect 2.84.252.144:35005. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.