Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,644online PAX39,508playing OCC2,969with players WIPED 3H75
MODModded traffic
Callsign

DRK11864

Dark_Ghost Test

Offline 2.82.186.229:28015 checked 1d ago

monthly wipes moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#11,864top 53%
Last wipe13d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

Server performance

025507510001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 21/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 6/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 4/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 61 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 32/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 59 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 50/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Dark_Ghost Test?

Modded servers, tracked live — the Rust Tracker lists that include Dark_Ghost Test. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the tags mean that Dark_Ghost Test is listed under?

Listed for the server browser to read, Dark_Ghost Test publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Dark_Ghost Test?

An estimate from the force wipe gives Dark_Ghost Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 days 5 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Dark_Ghost Test, and is it online?

Offline: Dark_Ghost Test confirmed offline, last seen 24 hours ago. The uptime it reports puts the last restart about 1 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. Rust Tracker logged it first on 14 October 2026.

Which Rust build is Dark_Ghost Test running?

Rust network protocol 2635 and build 168909 on Windows is what Dark_Ghost Test runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Dark_Ghost Test run?

Average server fps over the last 48 hours: 73, with a low of 53. Maximum entities carried: 69,057, from buildings and deployables to everything else. It drew as much as 1,720 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Dark_Ghost Test hosted in?

Region: none published by Dark_Ghost Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 2.82.186.229:28015.

Player Count

What is the player count on Dark_Ghost Test?

Last seen 24 hours ago; Dark_Ghost Test is offline at present. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 02:00 UTC, averaging 1 players.

Where does Dark_Ghost Test sit in the server rankings?

On player hours over seven days, Dark_Ghost Test ranks #11,864, inside the top 53% of all ranked servers.

Settings

Which settings and rules are confirmed on Dark_Ghost Test?

The name of Dark_Ghost Test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Dark_Ghost Test?

Generated by the game from seed 295700, the procedural map on Dark_Ghost Test measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Dark_Ghost Test?

Open the console in Rust with F1 after starting the game, then type client.connect 2.82.186.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.