TST13352
TEST
Offline 2.63.25.148:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 304/350
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02COMPlayers 21/250
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03COMPlayers 38/250
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04COMPlayers 138/200
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05COMPlayers 52/200
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06COMPlayers 46/100
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does TEST carry, and what do they mean?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for TEST?
The record holds too few of TEST's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 15 hours.
Server Details
How reliable is TEST, and is it online now?
Offline now, TEST was last seen 41 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 163794 is the build on TEST; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is TEST in?
Nothing on region from TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 2.63.25.148:28015.
Player Count
Is TEST busy?
Offline: TEST, last seen 41 days 13 hours ago.
How does TEST compare in the rankings?
Top – of all ranked servers, and #13,352 on seven-day player hours: TEST.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for TEST?
A procedural map runs on TEST, generated by the game.
Connect
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 2.63.25.148:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.