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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,869online PAX85,654playing OCC3,976with players WIPED 3H170
COMCommunity traffic
Callsign

LCL14809

localtest

Offline 2.63.16.202:28015 checked 16d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,809top 67%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:12 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 739/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 51/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 111/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 417/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 239/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 188/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show localtest?

These Rust Tracker lists carry localtest: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on localtest?

Listed for the server browser to read, localtest publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on localtest on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for localtest?

Too few wipes on record for localtest to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 16 days 14 hours.

Server Details

What is the uptime on localtest, and is it online?

Offline: localtest confirmed offline, last seen 16 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 11 October 2026.

Which Rust version is confirmed on localtest?

Confirmed for localtest: Rust network protocol 2634 and build 167398, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is localtest in?

No region is published by localtest. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 2.63.16.202:28015.

Player Count

Is localtest busy?

Offline now for localtest, last seen 16 days 13 hours ago.

What rank does localtest carry among Rust servers?

Seven-day player hours put localtest at #14,809, within the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on localtest?

The name of localtest carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for localtest?

A procedural map runs on localtest, generated by the game.

How to Join

What is the way to join localtest?

Open the console in Rust with F1 after starting the game, then type client.connect 2.63.16.202:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.