Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,811online PAX72,496playing OCC3,745with players WIPED 3H140
COMCommunity traffic
Callsign

CRR16829

FP1 Current Map

Offline 2.49.144.161:28015 checked 31d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,829top 72%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 15:31 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 511 on average Rusty Moose |EU Mondays|
    Players 624/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 43/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 85/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 347/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 154/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 137/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show FP1 Current Map?

Community servers, no tags — the Rust Tracker lists that include FP1 Current Map. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on FP1 Current Map?

Listed for the server browser to read, FP1 Current Map publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165948 (Build): The game build is 165948; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on FP1 Current Map when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does FP1 Current Map wipe?

The record holds too few of FP1 Current Map's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 31 days 4 hours.

Location and Status

Is FP1 Current Map up, and how does its uptime hold?

Offline now, FP1 Current Map was last seen 31 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 26 September 2026.

What Rust version is FP1 Current Map on?

Rust network protocol 2634 and build 165948 on Windows is what FP1 Current Map runs. Steam updates it for you; your game must share the protocol to join.

What location is FP1 Current Map hosted in?

Nothing on region from FP1 Current Map; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.49.144.161:28015.

Player Count

Is FP1 Current Map busy?

Offline now for FP1 Current Map, last seen 31 days 4 hours ago.

Where does FP1 Current Map sit in the server rankings?

Seven-day player hours put FP1 Current Map at #16,829, within the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on FP1 Current Map?

Nothing in FP1 Current Map's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on FP1 Current Map?

Generated by the game: the procedural map on FP1 Current Map.

Connect

Which steps join FP1 Current Map?

Open the console in Rust with F1 after starting the game, then type client.connect 2.49.144.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs165948
Build The game build is 165948.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.