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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,639online PAX47,599playing OCC3,178with players WIPED 3H98
COMCommunity traffic
Callsign

STG15948

Staging Dev Server

Offline 2.31.13.204:28015 checked 20d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,948top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 538 on average Rusty Moose |EU Mondays|
    Players 465/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 262/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 30/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 33/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 143/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 55/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Staging Dev Server?

These Rust Tracker lists carry Staging Dev Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Staging Dev Server?

The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167067 (Build): This server runs game build 167067; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Staging Dev Server?

Too few wipes on record for Staging Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 20 days 21 hours.

Location and Status

What is the uptime on Staging Dev Server, and is it online?

Tracking shows Staging Dev Server offline as of now, last seen 20 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 7 October 2026.

Which Rust build is Staging Dev Server running?

Rust network protocol 2634 and build 167067 on Linux is what Staging Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Staging Dev Server sit?

Nothing on region from Staging Dev Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.31.13.204:28015.

Population

Is Staging Dev Server busy?

Offline now for Staging Dev Server, last seen 20 days 21 hours ago.

What rank does Staging Dev Server carry among Rust servers?

Top 72% of all ranked servers, and #15,948 on seven-day player hours: Staging Dev Server.

Settings

Which settings and rules are confirmed on Staging Dev Server?

The name of Staging Dev Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on Staging Dev Server?

Generated by the game: the procedural map on Staging Dev Server.

How to Join

What is the way to join Staging Dev Server?

To connect: start Rust, press F1, enter client.connect 2.31.13.204:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167067
Build This server runs game build 167067.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.