LCL6966=
Local Test
Offline 2.26.250.204:28115 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #295 of the duo servers (top 70%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:41 UTC16h ago | – | – | – | 1 |
| Tue 27 Oct, 23:15 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 21:05 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 21:34 UTC6d ago | 1 | – | 4.9 days | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 09:52 UTC6d ago | 1 | – | 0.5 days | 0 |
| Wed 14 Oct, 16:00 UTC14d ago | 1 | held half | 7.7 days | 1 |
| Sun 11 Oct, 21:10 UTC17d ago | 1 | held half | 2.8 days | 1 |
| Sat 10 Oct, 15:44 UTC18d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC19d ago | 1 | – | 0.8 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 5/50
-
02MODPlayers 72/300
-
03MODPlayers 10/3300
-
04MODPlayers 200/50
-
05MODPlayers 4/150
-
06MODPlayers 3/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Test?
Duo servers: group limit 2 and Modded servers, tracked live — the Rust Tracker lists that include Local Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
How should you read the tags on Local Test?
Listed for the server browser to read, Local Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Local Test?
No wipe schedule is kept at Local Test. The world is remade every few hours, and no reset of those counts as a wipe.
Server Details
How reliable is Local Test, and is it online now?
Offline now, Local Test was last seen 9 hours ago. 16% uptime over the last 7 full days, with 27 of 168 hours up. Rust Tracker logged it first on 18 September 2026.
What Rust version is Local Test on?
Confirmed for Local Test: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Where does Local Test sit?
Region: none published by Local Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.26.250.204:28115.
Population
How many players are on Local Test right now?
Offline now for Local Test, last seen 9 hours ago. Seven-day average 1 players; peak 1. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 1 players.
Where does Local Test sit in the server rankings?
Seven-day player hours put Local Test at #6,966, within the top 31% of all ranked servers. Within the duo group it sits at #295.
Map and Rules
Which settings and rules are confirmed on Local Test?
The name of Local Test carries no gather rate. duo sets the cap: groups are limited to 2 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Local Test?
A procedural map runs on Local Test, generated by the game.
How to Join
How do you get onto Local Test?
To connect: start Rust, press F1, enter client.connect 2.26.250.204:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.