TST15441
Test
Offline 2.213.2.148:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 487/525
-
02COMPlayers 28/250
-
03COMPlayers 49/250
-
04COMPlayers 238/275
-
05COMPlayers 91/200
-
06COMPlayers 98/150
Quick answers
From the figures on this page.
Tags
Where does Test appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Test?
Too few wipes on record for Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 days 3 hours since this world was made.
Location and Status
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 37 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 19 September 2026.
Which Rust version is confirmed on Test?
Confirmed for Test: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Test hosted in?
Nothing on region from Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.213.2.148:28015.
Population
What is the player count on Test?
Offline now for Test, last seen 37 days 23 hours ago.
How does Test compare in the rankings?
Top – of all ranked servers, and #15,441 on seven-day player hours: Test.
Settings
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Test on?
Procedural map on Test, made by the game.
How to Join
What is the way to join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 2.213.2.148:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.