NMA13067
Name of Server as Shown on the Client Server List
Offline 2.147.251.36:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 229/250
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02COMPlayers 131/225
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03COMPlayers 20/250
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04COMPlayers 18/250
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05COMPlayers 20/100
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06COMPlayers 68/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 21 hours since this world was made.
Location and Status
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Offline now, Name of Server as Shown on the Client Server List was last seen 11 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 18 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166652 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 2.147.251.36:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline: Name of Server as Shown on the Client Server List, last seen 11 days 6 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,067, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
Connect
What is the way to join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 2.147.251.36:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.