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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H14
MODModded traffic
Callsign

TDD4028=

Teddys Aimtrain

Online 199.47.146.210:28015 checked 2h ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average1peak 4
Rank#4,028top 18%
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:33 UTC18h ago – – – 0
Wed 28 Oct, 01:20 UTC18h ago – – – 1
Sun 25 Oct, 02:36 UTC3d ago – – – 1
Sun 25 Oct, 02:20 UTC3d ago – – – 1
Sat 24 Oct, 15:28 UTC4d ago – – – 2
Sat 24 Oct, 03:58 UTC4d ago – – – 1
Fri 23 Oct, 23:50 UTC4d ago – – – 1
Fri 23 Oct, 02:53 UTC5d ago – – – 0
Fri 23 Oct, 02:08 UTC5d ago – – – 1
Thu 22 Oct, 13:37 UTC6d ago – – – 1
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign HLL017NA · groups of 8+ · 382 on average US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
    Players 228/275
  2. 02MOD
    Callsign HLL011OC · groups of 8+ · 54 on average AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
    Players 16/50
  3. 03COM
    Callsign HLL017EU · groups of 28+ · monthly · 1,280 on average EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
    Players 2,457/2500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Teddys Aimtrain appear in Rust Tracker lists and filters?

On Rust Tracker, Teddys Aimtrain sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does Teddys Aimtrain carry, and what do they mean?

These tags are published by Teddys Aimtrain for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Teddys Aimtrain wipe?

Every few hours Teddys Aimtrain starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.

Server Details

How reliable is Teddys Aimtrain, and is it online now?

Teddys Aimtrain is up and online at this moment. By its own uptime figure, the last restart was roughly 6 hours ago. Uptime stood at 88% for the last 7 full days, 148 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

Which Rust version is confirmed on Teddys Aimtrain?

Rust network protocol 2635 and build 168909 on Linux is what Teddys Aimtrain runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Teddys Aimtrain?

For the last 48 hours it averaged 60 server fps; the floor was 60. Peak entity count: 1,774, covering buildings, deployables and all else in the world. Peak memory use: 2,630 MB. A climbing entity count and low fps are what register as lag for players.

Where does Teddys Aimtrain sit?

Region: none published by Teddys Aimtrain. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 199.47.146.210:28015.

Player Count

Is Teddys Aimtrain busy?

Teddys Aimtrain is at 0 players, capacity 40. Peak of 4 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 1 players.

What rank does Teddys Aimtrain carry among Rust servers?

Seven-day player hours put Teddys Aimtrain at #4,028, within the top 18% of all ranked servers.

Settings

Which settings and rules are confirmed on Teddys Aimtrain?

No gather rate appears in Teddys Aimtrain's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Teddys Aimtrain?

A procedural map of size 6,000 runs on Teddys Aimtrain, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join Teddys Aimtrain?

Open the console in Rust with F1 after starting the game, then type client.connect 199.47.146.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://teddysaimtrain.com/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.