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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,791online PAX67,584playing OCC3,634with players WIPED 3H129
COMCommunity traffic
Callsign

NMA14548

Name of Server as Shown on the Client Server List

Offline 199.30.67.254:28015 checked 30d ago

quad softcore
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,548top 61%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers, and #611 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SFT016quad · monthly · 67 on average [EA] Softcore 1
    Players 23/350
  2. 02COM
    Callsign FCP021NA · quad · monthly · 60 on average [US] Facepunch Softcore 2
    Players 57/300
  3. 03COM
    Callsign RDD401OC · quad · monthly · 35 on average Reddit.com/r/PlayRust - AU Softcore
    Players 11/150
  4. 04COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 10/100
  5. 05COM
    Callsign SRV011EA · quad · weekly · 9 on average [红牛五倍]10.28日|新档|开荒|激战|爽玩
    Players 10/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 8 on average [红果十倍]10.29日|新档|开荒|激战|爽玩
    Players 10/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?

On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the tags mean that Name of Server as Shown on the Client Server List is listed under?

Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmsoftcore (Game mode): Easier rules apply: softcore; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Name of Server as Shown on the Client Server List?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 55 days 1 hours since this world was made.

Location and Status

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Offline now, Name of Server as Shown on the Client Server List was last seen 30 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on Name of Server as Shown on the Client Server List?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 162929, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Name of Server as Shown on the Client Server List hosted in?

Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 199.30.67.254:28015.

Player Count

What is the player count on Name of Server as Shown on the Client Server List?

Offline: Name of Server as Shown on the Client Server List, last seen 30 days 6 hours ago.

How does Name of Server as Shown on the Client Server List compare in the rankings?

Top 61% of all ranked servers, and #14,548 on seven-day player hours: Name of Server as Shown on the Client Server List. Within the quad group it sits at #611.

Map and Rules

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

No gather rate appears in Name of Server as Shown on the Client Server List's name. quad sets the cap: groups are limited to 4 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.

How to Join

Which steps join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 199.30.67.254:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp10
Max players Capacity: 10 slots.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.