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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,752online PAX56,681playing OCC3,410with players WIPED 3H130
COMCommunity traffic
Callsign

TPC16226

Typical 1 grid

Offline 199.30.67.210:28033 checked 33d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,226top 71%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 379/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 223/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 67/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 85/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Typical 1 grid?

On Rust Tracker, Typical 1 grid sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Typical 1 grid carry, and what do they mean?

The game's server browser reads these tags from Typical 1 grid: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Typical 1 grid wipe?

The record holds too few of Typical 1 grid's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 38 days 15 hours.

Location and Status

Is Typical 1 grid up, and how does its uptime hold?

Offline now, Typical 1 grid was last seen 33 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 20 September 2026.

What Rust version is Typical 1 grid on?

Rust network protocol 2633 and build 165217 is the build on Typical 1 grid; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is Typical 1 grid in?

Region: none published by Typical 1 grid. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 199.30.67.210:28033.

Player Count

What is the player count on Typical 1 grid?

Offline: Typical 1 grid, last seen 33 days 16 hours ago.

Where does Typical 1 grid sit in the server rankings?

On player hours over seven days, Typical 1 grid ranks #16,226, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Typical 1 grid?

Nothing in Typical 1 grid's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Typical 1 grid?

A procedural map of size 1,000 runs on Typical 1 grid, generated by the game from seed 6738. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Typical 1 grid?

To connect: start Rust, press F1, enter client.connect 199.30.67.210:28033 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.