PRJ15327=
Project NOVA
Online 199.115.72.20:10000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC25d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 39/300
-
02MODPlayers 34/200
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03MODPlayers 28/200
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04MODPlayers 73/100
-
05MODPlayers 24/100
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06MODPlayers 14/100
Quick answers
From the figures on this page.
Tags
Where does Project NOVA appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Project NOVA: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Project NOVA?
These tags are published by Project NOVA for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Project NOVA on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.
When does Project NOVA wipe?
One wipe a month for Project NOVA: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 25 days 19 hours. Tags list a monthly wipe schedule.
Server Details
What is the uptime on Project NOVA, and is it online?
Project NOVA is up and online at this moment. By its own uptime figure, the last restart was roughly 6 days 17 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Project NOVA?
Rust network protocol 2634 and build 166652 on Linux is what Project NOVA runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Project NOVA?
Average server fps over the last 48 hours: 213, with a low of 150. Maximum entities carried: 149,208, from buildings and deployables to everything else. Memory peaked at 5,520 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Project NOVA in?
No region is published by Project NOVA. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 199.115.72.20:10000.
Population
How many players are on Project NOVA right now?
Tracking Project NOVA: 0 of 40 slots filled. Across the past seven days, 0 players on average.
How does Project NOVA compare in the rankings?
Seven-day player hours put Project NOVA at #15,327, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Project NOVA?
Nothing in Project NOVA's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
What map is Project NOVA on?
Generated by the game from seed 1, the procedural map on Project NOVA measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
Which steps join Project NOVA?
Open the console in Rust with F1 after starting the game, then type client.connect 199.115.72.20:10000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp40
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.