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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,617online PAX40,309playing OCC2,963with players WIPED 3H87
MODModded traffic
Callsign

DTR13296

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 16d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,296top 61%
Last wipe26d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC26d ago 1 – running 0
Sat 19 Sep, 19:25 UTC39d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Tracker lists and filters?

On Rust Tracker, Detroit: Irreparable Damage|NPCs|RaidableBases sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Detroit: Irreparable Damage|NPCs|RaidableBases carry, and what do they mean?

The game's server browser reads these tags from Detroit: Irreparable Damage|NPCs|RaidableBases: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Detroit: Irreparable Damage|NPCs|RaidableBases when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 4 the crowd dropped below half where it did not hold.

On what schedule does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

One wipe a month for Detroit: Irreparable Damage|NPCs|RaidableBases: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 13 hours. Tags list a monthly wipe schedule.

Location and Status

Is Detroit: Irreparable Damage|NPCs|RaidableBases up, and how does its uptime hold?

Offline: Detroit: Irreparable Damage|NPCs|RaidableBases confirmed offline, last seen 16 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Detroit: Irreparable Damage|NPCs|RaidableBases running?

Confirmed for Detroit: Irreparable Damage|NPCs|RaidableBases: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit?

No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 198.73.57.77:28015.

Player Count

Is Detroit: Irreparable Damage|NPCs|RaidableBases busy?

Offline: Detroit: Irreparable Damage|NPCs|RaidableBases, last seen 16 days 10 hours ago.

How does Detroit: Irreparable Damage|NPCs|RaidableBases compare in the rankings?

Seven-day player hours put Detroit: Irreparable Damage|NPCs|RaidableBases at #13,296, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Detroit: Irreparable Damage|NPCs|RaidableBases?

Nothing in Detroit: Irreparable Damage|NPCs|RaidableBases's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on Detroit: Irreparable Damage|NPCs|RaidableBases?

A procedural map of size 4,000 runs on Detroit: Irreparable Damage|NPCs|RaidableBases, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

How do you get onto Detroit: Irreparable Damage|NPCs|RaidableBases?

Open the console in Rust with F1 after starting the game, then type client.connect 198.73.57.77:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.