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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,846online PAX84,816playing OCC3,802with players WIPED 3H288
COMCommunity traffic
Callsign

TST13327

Test Server

Offline 198.53.179.67:28015 checked 43d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,327no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 531/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 430/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 274/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 275 on average Rustoria.co - EU Main
    Players 359/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 236 on average Rustoria.co - EU East Medium
    Players 393/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Test Server?

Community servers, no tags — the Rust Tracker lists that include Test Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test Server is listed under?

Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Test Server wipe?

Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 46 days.

Server Details

What is the uptime on Test Server, and is it online?

Tracking shows Test Server offline as of now, last seen 43 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Test Server on?

Confirmed for Test Server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Test Server sit?

Nothing on region from Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 198.53.179.67:28015.

Player Count

Is Test Server busy?

Offline: Test Server, last seen 43 days 10 hours ago.

What rank does Test Server carry among Rust servers?

Top – of all ranked servers, and #13,327 on seven-day player hours: Test Server.

Map and Rules

Which settings and rules are confirmed on Test Server?

The name of Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Test Server?

Generated by the game: the procedural map on Test Server.

How to Join

How do you get onto Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 198.53.179.67:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.