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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,873online PAX91,534playing OCC3,854with players WIPED 3H380
MODModded traffic
Callsign

SEA5537=

The Sea Turtle

Online 198.37.123.150:10040 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#5,537top 25%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep26 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:38 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 34/100
  2. 02MOD
    Callsign SRV116EA · groups of 8+ · 22 on average ビビラスサーバー
    Players 51/500
  3. 03MOD
    Callsign SRV030EA · groups of 8+ · weekly · 20 on average 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
    Players 40/200
  4. 04MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 15 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 17/100
  5. 05MOD
    Callsign PVE336EA · no group limit · 12 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
    Players 21/100
  6. 06MOD
    Callsign SRV043EA · no group limit · 11 on average [霸道]10000000倍-10.29日-萌新首选-稳定长久
    Players 19/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does The Sea Turtle appear in Rust Tracker lists and filters?

These Rust Tracker lists carry The Sea Turtle: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that The Sea Turtle is listed under?

These tags are published by The Sea Turtle for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on The Sea Turtle on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 17 hours after it.

When does The Sea Turtle wipe?

Too few wipes on record for The Sea Turtle to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 12 hours.

Location and Status

Is The Sea Turtle up, and how does its uptime hold?

Right now The Sea Turtle is online. By its own uptime figure, the last restart was roughly 2 days 18 hours ago. 42% uptime over the last 7 full days, with 71 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is The Sea Turtle running?

Rust network protocol 2635 and build 168909 on Linux is what The Sea Turtle runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does The Sea Turtle run?

Average server fps over the last 48 hours: 159, with a low of 106. Peak entity count: 28,570, covering buildings, deployables and all else in the world. It drew as much as 1,980 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is The Sea Turtle in?

No region tag is published by The Sea Turtle, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 198.37.123.150:10040.

Population

Is The Sea Turtle busy?

The Sea Turtle is at 0 players, capacity 10. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 19:00 UTC, 2 players on average.

How does The Sea Turtle compare in the rankings?

Top 25% of all ranked servers, and #5,537 on seven-day player hours: The Sea Turtle.

Map and Rules

Which settings and rules are confirmed on The Sea Turtle?

No gather rate appears in The Sea Turtle's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is The Sea Turtle on?

The map on The Sea Turtle is procedural, size 2,500, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join The Sea Turtle?

Open the console in Rust with F1 after starting the game, then type client.connect 198.37.123.150:10040. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://server-rdkvrcjv.rusters.io.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.